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authorTillmann Karras <tilkax@gmail.com>2015-11-06 01:28:05 +0100
committerTillmann Karras <tilkax@gmail.com>2015-11-06 15:43:58 +0100
commit81d9cce70c5a41b2791ab9cd5e69d4732becc34d (patch)
tree1d704154ce6192ab1c2b1f69ddf846127c0cc59f /Source/Core/VideoCommon/BPStructs.cpp
parentf26b3708e7c4979dc9a7cb5d0a6b55ee68cf637d (diff)
VideoCommon: rename TextureCache to TextureCacheBase
Diffstat (limited to 'Source/Core/VideoCommon/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index 0b94fcc2cc..6dc505c28e 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -224,9 +224,9 @@ static void BPWritten(const BPCmd& bp)
if (PE_copy.copy_to_xfb == 0)
{
// bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format)
- TextureCache::CopyRenderTargetToTexture(destAddr, PE_copy.tp_realFormat(), destStride,
- bpmem.zcontrol.pixel_format, srcRect,
- !!PE_copy.intensity_fmt, !!PE_copy.half_scale);
+ TextureCacheBase::CopyRenderTargetToTexture(destAddr, PE_copy.tp_realFormat(), destStride,
+ bpmem.zcontrol.pixel_format, srcRect,
+ !!PE_copy.intensity_fmt, !!PE_copy.half_scale);
}
else
{