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-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index 0b94fcc2cc..6dc505c28e 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -224,9 +224,9 @@ static void BPWritten(const BPCmd& bp)
if (PE_copy.copy_to_xfb == 0)
{
// bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format)
- TextureCache::CopyRenderTargetToTexture(destAddr, PE_copy.tp_realFormat(), destStride,
- bpmem.zcontrol.pixel_format, srcRect,
- !!PE_copy.intensity_fmt, !!PE_copy.half_scale);
+ TextureCacheBase::CopyRenderTargetToTexture(destAddr, PE_copy.tp_realFormat(), destStride,
+ bpmem.zcontrol.pixel_format, srcRect,
+ !!PE_copy.intensity_fmt, !!PE_copy.half_scale);
}
else
{