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authordegasus <wickmarkus@web.de>2014-01-30 15:51:20 +0100
committerdegasus <wickmarkus@web.de>2014-01-31 07:30:55 +0100
commit010a0d481ad0f5dd19182eafc411feec387404db (patch)
treed63742aa555f77465279ce8f8928a8ecc3cae4f3 /Source/Core/VideoCommon/CommandProcessor.cpp
parent72cc6431e5654250b49cb7d2c0efce42a8340c8a (diff)
VideoCommon: remove Cache Displaylist
This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc
Diffstat (limited to 'Source/Core/VideoCommon/CommandProcessor.cpp')
-rw-r--r--Source/Core/VideoCommon/CommandProcessor.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/CommandProcessor.cpp b/Source/Core/VideoCommon/CommandProcessor.cpp
index 4f64d4172c..b52be51865 100644
--- a/Source/Core/VideoCommon/CommandProcessor.cpp
+++ b/Source/Core/VideoCommon/CommandProcessor.cpp
@@ -17,7 +17,6 @@
#include "HW/ProcessorInterface.h"
#include "HW/GPFifo.h"
#include "HW/Memmap.h"
-#include "DLCache.h"
#include "HW/SystemTimers.h"
#include "Core.h"
@@ -409,7 +408,6 @@ void Write16(const u16 _Value, const u32 _Address)
{
ResetVideoBuffer();
}
- IncrementCheckContextId();
DEBUG_LOG(COMMANDPROCESSOR,"Try to write to FIFO_RW_DISTANCE_HI : %04x", _Value);
break;
case FIFO_RW_DISTANCE_LO:
@@ -527,7 +525,6 @@ void SetCpStatus(bool isCPUThread)
{
INFO_LOG(COMMANDPROCESSOR, "Hit breakpoint at %i", fifo.CPReadPointer);
fifo.bFF_Breakpoint = true;
- IncrementCheckContextId();
}
}
else