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| author | Markus Wick <degasus@users.noreply.github.com> | 2016-09-08 00:26:40 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-09-08 00:26:40 +0200 |
| commit | a6905d1641fcf18af835ec181ea1ec1158f6bd0b (patch) | |
| tree | 24ac9dc26a6480a3577fee1b8a6534f5589b76ce /Source/Core/VideoCommon/CommandProcessor.cpp | |
| parent | d0a323cce750485286756f6c705de33ad9825721 (diff) | |
| parent | da43f9a156ae58593a73f8b529a11fa4fcb51d42 (diff) | |
Merge pull request #4197 from Armada651/always-divide-by-q
PixelShaderGen: Always divide the texture coordinates by q.
Diffstat (limited to 'Source/Core/VideoCommon/CommandProcessor.cpp')
0 files changed, 0 insertions, 0 deletions
