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authorLioncash <mathew1800@gmail.com>2019-05-30 02:13:37 -0400
committerLioncash <mathew1800@gmail.com>2019-05-30 06:41:57 -0400
commitf7eff6dab8a7103a19d6fa57772aab4f448a472d (patch)
treeccd237f03ddf1f61156bac14df9e3732716ec112 /Source/Core/VideoCommon/CommandProcessor.cpp
parent954246d10ec3c9b6c84569f217d6728e53529341 (diff)
VideoCommon/ShaderGenCommon: Simplify operator!= for ShaderUid
This can be implemented as the negation of operator==, placing the comparison logic for equality and inequality in the same place.
Diffstat (limited to 'Source/Core/VideoCommon/CommandProcessor.cpp')
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