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authordegasus <wickmarkus@web.de>2014-01-30 15:51:20 +0100
committerdegasus <wickmarkus@web.de>2014-01-31 07:30:55 +0100
commit010a0d481ad0f5dd19182eafc411feec387404db (patch)
treed63742aa555f77465279ce8f8928a8ecc3cae4f3 /Source/Core/VideoCommon/DLCache_Generic.cpp
parent72cc6431e5654250b49cb7d2c0efce42a8340c8a (diff)
VideoCommon: remove Cache Displaylist
This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc
Diffstat (limited to 'Source/Core/VideoCommon/DLCache_Generic.cpp')
-rw-r--r--Source/Core/VideoCommon/DLCache_Generic.cpp52
1 files changed, 0 insertions, 52 deletions
diff --git a/Source/Core/VideoCommon/DLCache_Generic.cpp b/Source/Core/VideoCommon/DLCache_Generic.cpp
deleted file mode 100644
index d5ed12c9c8..0000000000
--- a/Source/Core/VideoCommon/DLCache_Generic.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-// Copyright (C) 2003-2009 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-// TODO: Handle cache-is-full condition :p
-
-
-#include "Common.h"
-#include "DLCache.h"
-
-namespace DLCache
-{
-
-void Init()
-{
-}
-
-void Shutdown()
-{
-}
-
-void Clear()
-{
-}
-
-void ProgressiveCleanup()
-{
-}
-} // namespace
-
-// NOTE - outside the namespace on purpose.
-bool HandleDisplayList(u32 address, u32 size)
-{
- return false;
-}
-
-void IncrementCheckContextId()
-{
-}