diff options
| author | Stenzek <stenzek@gmail.com> | 2019-03-30 03:14:29 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-03-30 03:14:29 +1000 |
| commit | 3c455de799b4b250a71ee844a97b51a88e09c831 (patch) | |
| tree | 6d645667b89e12c50b6fda90f11a944ef913d203 /Source/Core/VideoCommon/FramebufferManager.cpp | |
| parent | 963370d7e6d7db3e7f0d707d9945b2bd194ad938 (diff) | |
FramebufferManager: Fix broken EFB peeks in GL with MSAA on
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/FramebufferManager.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/FramebufferManager.cpp b/Source/Core/VideoCommon/FramebufferManager.cpp index 864fbf144f..39b389e283 100644 --- a/Source/Core/VideoCommon/FramebufferManager.cpp +++ b/Source/Core/VideoCommon/FramebufferManager.cpp @@ -231,7 +231,6 @@ AbstractTexture* FramebufferManager::ResolveEFBColorTexture(const MathUtil::Rect // It's not valid to resolve an out-of-range rectangle. MathUtil::Rectangle<int> clamped_region = region; clamped_region.ClampUL(0, 0, GetEFBWidth(), GetEFBHeight()); - clamped_region = g_renderer->ConvertFramebufferRectangle(clamped_region, m_efb_framebuffer.get()); // Resolve to our already-created texture. for (u32 layer = 0; layer < GetEFBLayers(); layer++) @@ -255,7 +254,6 @@ AbstractTexture* FramebufferManager::ResolveEFBDepthTexture(const MathUtil::Rect // It's not valid to resolve an out-of-range rectangle. MathUtil::Rectangle<int> clamped_region = region; clamped_region.ClampUL(0, 0, GetEFBWidth(), GetEFBHeight()); - clamped_region = g_renderer->ConvertFramebufferRectangle(clamped_region, m_efb_framebuffer.get()); m_efb_depth_texture->FinishedRendering(); g_renderer->BeginUtilityDrawing(); |
