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authorStenzek <stenzek@gmail.com>2019-03-30 03:14:29 +1000
committerStenzek <stenzek@gmail.com>2019-03-30 03:14:29 +1000
commit3c455de799b4b250a71ee844a97b51a88e09c831 (patch)
tree6d645667b89e12c50b6fda90f11a944ef913d203 /Source/Core/VideoCommon/FramebufferManager.cpp
parent963370d7e6d7db3e7f0d707d9945b2bd194ad938 (diff)
FramebufferManager: Fix broken EFB peeks in GL with MSAA on
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManager.cpp')
-rw-r--r--Source/Core/VideoCommon/FramebufferManager.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/FramebufferManager.cpp b/Source/Core/VideoCommon/FramebufferManager.cpp
index 864fbf144f..39b389e283 100644
--- a/Source/Core/VideoCommon/FramebufferManager.cpp
+++ b/Source/Core/VideoCommon/FramebufferManager.cpp
@@ -231,7 +231,6 @@ AbstractTexture* FramebufferManager::ResolveEFBColorTexture(const MathUtil::Rect
// It's not valid to resolve an out-of-range rectangle.
MathUtil::Rectangle<int> clamped_region = region;
clamped_region.ClampUL(0, 0, GetEFBWidth(), GetEFBHeight());
- clamped_region = g_renderer->ConvertFramebufferRectangle(clamped_region, m_efb_framebuffer.get());
// Resolve to our already-created texture.
for (u32 layer = 0; layer < GetEFBLayers(); layer++)
@@ -255,7 +254,6 @@ AbstractTexture* FramebufferManager::ResolveEFBDepthTexture(const MathUtil::Rect
// It's not valid to resolve an out-of-range rectangle.
MathUtil::Rectangle<int> clamped_region = region;
clamped_region.ClampUL(0, 0, GetEFBWidth(), GetEFBHeight());
- clamped_region = g_renderer->ConvertFramebufferRectangle(clamped_region, m_efb_framebuffer.get());
m_efb_depth_texture->FinishedRendering();
g_renderer->BeginUtilityDrawing();