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| author | Léo Lam <leo@leolam.fr> | 2021-08-30 21:00:24 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-30 21:00:24 +0200 |
| commit | d94aa913f585d8f743bbe6c373ca9fb029de77b7 (patch) | |
| tree | dfe18ba017a6cda4a79c01c10431c7c37e8f74a3 /Source/Core/VideoCommon/FramebufferManager.cpp | |
| parent | 9b83cf3e7fdf6fc4d15b78193461fd1081d61008 (diff) | |
| parent | 1f2f5053735b4e94dac29237e9482befd9a2687b (diff) | |
Merge pull request #10065 from iwubcode/graphics-debug-details
VideoBackends / VideoCommon: expose ability to view shader/texture debug names
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManager.cpp')
0 files changed, 0 insertions, 0 deletions
