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| author | Mai <mathew1800@gmail.com> | 2022-11-23 22:40:03 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-23 22:40:03 +0000 |
| commit | d6437b7e461af0ef457c05be996d6fb30d7922ac (patch) | |
| tree | 4a73b4b6ecb4fe3f172c7bbbdc729ddf0cde56d6 /Source/Core/VideoCommon/FramebufferShaderGen.cpp | |
| parent | ddf63bacb9fec7bdc9cc2df3601cddce2bc8f7af (diff) | |
| parent | f5d11c1e388768043516fdb54e71b72c26c3c22d (diff) | |
Merge pull request #11123 from Pokechu22/fmt-9.1.0
Externals: Update fmt to 9.1.0
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/FramebufferShaderGen.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/FramebufferShaderGen.cpp b/Source/Core/VideoCommon/FramebufferShaderGen.cpp index 49684bb518..84e9e4b843 100644 --- a/Source/Core/VideoCommon/FramebufferShaderGen.cpp +++ b/Source/Core/VideoCommon/FramebufferShaderGen.cpp @@ -98,16 +98,16 @@ void EmitVertexMainDeclaration(ShaderCode& code, u32 num_tex_inputs, u32 num_col { for (u32 i = 0; i < num_tex_inputs; i++) { - const auto attribute = SHADER_TEXTURE0_ATTRIB + i; - code.Write("ATTRIBUTE_LOCATION({}) in float3 rawtex{};\n", attribute, i); + const auto attribute = ShaderAttrib::TexCoord0 + i; + code.Write("ATTRIBUTE_LOCATION({:s}) in float3 rawtex{};\n", attribute, i); } for (u32 i = 0; i < num_color_inputs; i++) { - const auto attribute = SHADER_COLOR0_ATTRIB + i; - code.Write("ATTRIBUTE_LOCATION({}) in float4 rawcolor{};\n", attribute, i); + const auto attribute = ShaderAttrib::Color0 + i; + code.Write("ATTRIBUTE_LOCATION({:s}) in float4 rawcolor{};\n", attribute, i); } if (position_input) - code.Write("ATTRIBUTE_LOCATION({}) in float4 rawpos;\n", SHADER_POSITION_ATTRIB); + code.Write("ATTRIBUTE_LOCATION({:s}) in float4 rawpos;\n", ShaderAttrib::Position); if (g_ActiveConfig.backend_info.bSupportsGeometryShaders) { |
