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authorJMC47 <JMC4789@gmail.com>2021-10-09 12:18:41 -0400
committerGitHub <noreply@github.com>2021-10-09 12:18:41 -0400
commit1beaa07793028da7225e979b2baf2e22df011573 (patch)
tree0b3a39ed7c3569e2ea5ef877c10189c1c278be04 /Source/Core/VideoCommon/FreeLookCamera.cpp
parentff1cb5a1c08d5a4a2a0449b8b23a4977ccc20f8a (diff)
parent514475646df7c4c7aa3f8f394bced2a28a22b788 (diff)
Merge pull request #9670 from iwubcode/freelook-input-controller
Core / VideoCommon: refactor FreeLookCamera
Diffstat (limited to 'Source/Core/VideoCommon/FreeLookCamera.cpp')
-rw-r--r--Source/Core/VideoCommon/FreeLookCamera.cpp169
1 files changed, 76 insertions, 93 deletions
diff --git a/Source/Core/VideoCommon/FreeLookCamera.cpp b/Source/Core/VideoCommon/FreeLookCamera.cpp
index 9c2987717b..55d86d9d27 100644
--- a/Source/Core/VideoCommon/FreeLookCamera.cpp
+++ b/Source/Core/VideoCommon/FreeLookCamera.cpp
@@ -35,12 +35,12 @@ std::string to_string(FreeLook::ControlType type)
return "";
}
-class SixAxisController final : public CameraController
+class SixAxisController final : public CameraControllerInput
{
public:
SixAxisController() = default;
- Common::Matrix44 GetView() override { return m_mat; }
+ Common::Matrix44 GetView() const override { return m_mat; }
void MoveVertical(float amt) override
{
@@ -64,18 +64,26 @@ public:
m_mat = Common::Matrix44::FromQuaternion(quat) * m_mat;
}
- void Reset() override { m_mat = Common::Matrix44::Identity(); }
+ void Reset() override
+ {
+ CameraControllerInput::Reset();
+ m_mat = Common::Matrix44::Identity();
+ }
- void DoState(PointerWrap& p) override { p.Do(m_mat); }
+ void DoState(PointerWrap& p) override
+ {
+ CameraControllerInput::DoState(p);
+ p.Do(m_mat);
+ }
private:
Common::Matrix44 m_mat = Common::Matrix44::Identity();
};
-class FPSController final : public CameraController
+class FPSController final : public CameraControllerInput
{
public:
- Common::Matrix44 GetView() override
+ Common::Matrix44 GetView() const override
{
return Common::Matrix44::FromQuaternion(m_rotate_quat) *
Common::Matrix44::Translate(m_position);
@@ -118,6 +126,7 @@ public:
void Reset() override
{
+ CameraControllerInput::Reset();
m_position = Common::Vec3{};
m_rotation = Common::Vec3{};
m_rotate_quat = Common::Quaternion::Identity();
@@ -125,6 +134,7 @@ public:
void DoState(PointerWrap& p) override
{
+ CameraControllerInput::DoState(p);
p.Do(m_rotation);
p.Do(m_rotate_quat);
p.Do(m_position);
@@ -136,10 +146,10 @@ private:
Common::Vec3 m_position = Common::Vec3{};
};
-class OrbitalController final : public CameraController
+class OrbitalController final : public CameraControllerInput
{
public:
- Common::Matrix44 GetView() override
+ Common::Matrix44 GetView() const override
{
return Common::Matrix44::Translate(Common::Vec3{0, 0, -m_distance}) *
Common::Matrix44::FromQuaternion(m_rotate_quat);
@@ -152,7 +162,7 @@ public:
void MoveForward(float amt) override
{
m_distance += -1 * amt;
- m_distance = std::clamp(m_distance, 0.0f, m_distance);
+ m_distance = std::max(m_distance, MIN_DISTANCE);
}
void Rotate(const Common::Vec3& amt) override
@@ -174,142 +184,123 @@ public:
void Reset() override
{
+ CameraControllerInput::Reset();
m_rotation = Common::Vec3{};
m_rotate_quat = Common::Quaternion::Identity();
- m_distance = 0;
+ m_distance = MIN_DISTANCE;
}
void DoState(PointerWrap& p) override
{
+ CameraControllerInput::DoState(p);
p.Do(m_rotation);
p.Do(m_rotate_quat);
p.Do(m_distance);
}
private:
- float m_distance = 0;
+ static constexpr float MIN_DISTANCE = 0.0f;
+ float m_distance = MIN_DISTANCE;
Common::Vec3 m_rotation = Common::Vec3{};
Common::Quaternion m_rotate_quat = Common::Quaternion::Identity();
};
} // namespace
-FreeLookCamera::FreeLookCamera()
+Common::Vec2 CameraControllerInput::GetFieldOfViewMultiplier() const
{
- SetControlType(FreeLook::ControlType::SixAxis);
-}
-
-void FreeLookCamera::SetControlType(FreeLook::ControlType type)
-{
- if (m_current_type && *m_current_type == type)
- {
- return;
- }
-
- if (type == FreeLook::ControlType::SixAxis)
- {
- m_camera_controller = std::make_unique<SixAxisController>();
- }
- else if (type == FreeLook::ControlType::Orbital)
- {
- m_camera_controller = std::make_unique<OrbitalController>();
- }
- else if (type == FreeLook::ControlType::FPS)
- {
- m_camera_controller = std::make_unique<FPSController>();
- }
-
- m_current_type = type;
+ return Common::Vec2{m_fov_x_multiplier, m_fov_y_multiplier};
}
-Common::Matrix44 FreeLookCamera::GetView()
+void CameraControllerInput::DoState(PointerWrap& p)
{
- return m_camera_controller->GetView();
+ p.Do(m_speed);
+ p.Do(m_fov_x_multiplier);
+ p.Do(m_fov_y_multiplier);
}
-Common::Vec2 FreeLookCamera::GetFieldOfView() const
+void CameraControllerInput::IncreaseFovX(float fov)
{
- return Common::Vec2{m_fov_x, m_fov_y};
+ m_fov_x_multiplier += fov;
+ m_fov_x_multiplier = std::max(m_fov_x_multiplier, MIN_FOV_MULTIPLIER);
}
-void FreeLookCamera::MoveVertical(float amt)
+void CameraControllerInput::IncreaseFovY(float fov)
{
- m_camera_controller->MoveVertical(amt);
- m_dirty = true;
+ m_fov_y_multiplier += fov;
+ m_fov_y_multiplier = std::max(m_fov_y_multiplier, MIN_FOV_MULTIPLIER);
}
-void FreeLookCamera::MoveHorizontal(float amt)
+float CameraControllerInput::GetFovStepSize() const
{
- m_camera_controller->MoveHorizontal(amt);
- m_dirty = true;
+ return 1.5f;
}
-void FreeLookCamera::MoveForward(float amt)
+void CameraControllerInput::Reset()
{
- m_camera_controller->MoveForward(amt);
+ m_fov_x_multiplier = DEFAULT_FOV_MULTIPLIER;
+ m_fov_y_multiplier = DEFAULT_FOV_MULTIPLIER;
m_dirty = true;
}
-void FreeLookCamera::Rotate(const Common::Vec3& amt)
+void CameraControllerInput::ModifySpeed(float amt)
{
- m_camera_controller->Rotate(amt);
- m_dirty = true;
+ m_speed += amt;
+ m_speed = std::max(m_speed, 0.0f);
}
-void FreeLookCamera::Rotate(const Common::Quaternion& amt)
+void CameraControllerInput::ResetSpeed()
{
- m_camera_controller->Rotate(amt);
- m_dirty = true;
+ m_speed = DEFAULT_SPEED;
}
-void FreeLookCamera::IncreaseFovX(float fov)
+float CameraControllerInput::GetSpeed() const
{
- m_fov_x += fov;
- m_fov_x = std::clamp(m_fov_x, m_min_fov_multiplier, m_fov_x);
+ return m_speed;
}
-void FreeLookCamera::IncreaseFovY(float fov)
+FreeLookCamera::FreeLookCamera()
{
- m_fov_y += fov;
- m_fov_y = std::clamp(m_fov_y, m_min_fov_multiplier, m_fov_y);
+ SetControlType(FreeLook::ControlType::SixAxis);
}
-float FreeLookCamera::GetFovStepSize() const
+void FreeLookCamera::SetControlType(FreeLook::ControlType type)
{
- return 1.5f;
-}
+ if (m_current_type && *m_current_type == type)
+ {
+ return;
+ }
-void FreeLookCamera::Reset()
-{
- m_camera_controller->Reset();
- m_fov_x = 1.0f;
- m_fov_y = 1.0f;
- m_dirty = true;
-}
+ if (type == FreeLook::ControlType::SixAxis)
+ {
+ m_camera_controller = std::make_unique<SixAxisController>();
+ }
+ else if (type == FreeLook::ControlType::Orbital)
+ {
+ m_camera_controller = std::make_unique<OrbitalController>();
+ }
+ else if (type == FreeLook::ControlType::FPS)
+ {
+ m_camera_controller = std::make_unique<FPSController>();
+ }
-void FreeLookCamera::ModifySpeed(float amt)
-{
- m_speed += amt;
- m_speed = std::clamp(m_speed, 0.0f, m_speed);
+ m_current_type = type;
}
-void FreeLookCamera::ResetSpeed()
+Common::Matrix44 FreeLookCamera::GetView() const
{
- m_speed = 60.0f;
+ return m_camera_controller->GetView();
}
-float FreeLookCamera::GetSpeed() const
+Common::Vec2 FreeLookCamera::GetFieldOfViewMultiplier() const
{
- return m_speed;
+ return m_camera_controller->GetFieldOfViewMultiplier();
}
void FreeLookCamera::DoState(PointerWrap& p)
{
if (p.mode == PointerWrap::MODE_WRITE || p.mode == PointerWrap::MODE_MEASURE)
{
- p.Do(m_speed);
p.Do(m_current_type);
- p.Do(m_fov_x);
- p.Do(m_fov_y);
if (m_camera_controller)
{
m_camera_controller->DoState(p);
@@ -318,10 +309,7 @@ void FreeLookCamera::DoState(PointerWrap& p)
else
{
const auto old_type = m_current_type;
- p.Do(m_speed);
p.Do(m_current_type);
- p.Do(m_fov_x);
- p.Do(m_fov_y);
if (old_type == m_current_type)
{
m_camera_controller->DoState(p);
@@ -340,17 +328,12 @@ void FreeLookCamera::DoState(PointerWrap& p)
}
}
-bool FreeLookCamera::IsDirty() const
-{
- return m_dirty;
-}
-
-void FreeLookCamera::SetClean()
+bool FreeLookCamera::IsActive() const
{
- m_dirty = false;
+ return FreeLook::GetActiveConfig().enabled;
}
-bool FreeLookCamera::IsActive() const
+CameraController* FreeLookCamera::GetController() const
{
- return FreeLook::GetActiveConfig().enabled;
+ return m_camera_controller.get();
}