diff options
| author | Scott Mansell <phiren@gmail.com> | 2016-01-17 02:25:16 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2016-06-26 16:13:20 +1200 |
| commit | 0d996f512b47baa09fa5f61759ac9d11348fccf9 (patch) | |
| tree | ec5ac3aa261c28d29870aaae8c8eed785dd92913 /Source/Core/VideoCommon/GeometryShaderGen.cpp | |
| parent | e99364c7c928bc4bf1002d1ef2f9e06b603be1ae (diff) | |
Multithreadded Shadergen: First pass over pixel Shadergen
Bug Fix: It was theoretically possible for a shader with depth writes
disabled to map to the same UID as a shader with late depth
writes.
No known test cases trigger this.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
0 files changed, 0 insertions, 0 deletions
