diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-11-01 23:55:04 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-11-23 14:27:40 +0100 |
| commit | acc65ee60807d7ec605f85bc101a4dc9a9a63e32 (patch) | |
| tree | 46936362e177e54b47f43b60f64b1785dfc78a08 /Source/Core/VideoCommon/GeometryShaderGen.cpp | |
| parent | 940c628eb7587d7f7ab82914ec10094f435d74c6 (diff) | |
GeometryShader: Replicate missing position manipulations from vertex shader.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/GeometryShaderGen.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp index 57fc4b7d8b..8260ed5f05 100644 --- a/Source/Core/VideoCommon/GeometryShaderGen.cpp +++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp @@ -86,6 +86,16 @@ static inline void GenerateGeometryShader(T& out, u32 components, API_TYPE ApiTy if (g_ActiveConfig.iStereoMode > 0) out.Write("\t\to.pos = float4(dot(stereoproj, v[i].rawpos), dot(" I_PROJECTION"[1], v[i].rawpos), dot(" I_PROJECTION"[2], v[i].rawpos), dot(" I_PROJECTION"[3], v[i].rawpos)); \n"); + if (ApiType == API_D3D) + { + out.Write("\t\to.pos.z = " I_DEPTHPARAMS".x * o.pos.w + o.pos.z * " I_DEPTHPARAMS".y;\n"); + } + else // OGL + { + out.Write("\t\to.pos.z = o.pos.w + o.pos.z * 2.0;\n"); + } + + out.Write("\t\to.pos.xy = o.pos.xy - " I_DEPTHPARAMS".zw;\n"); out.Write("\t\tgl_Position = o.pos;\n"); out.Write("\t\tEmitVertex();\n"); out.Write("\t}\n"); |
