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authorLioncash <mathew1800@gmail.com>2015-12-26 17:56:06 -0500
committerLioncash <mathew1800@gmail.com>2015-12-26 17:57:32 -0500
commitc151fe582f3b9f893650d14239d56eb4d24cbab3 (patch)
treed0d21fd26ec1ec2f7433da066e30cfba4aa1612b /Source/Core/VideoCommon/GeometryShaderGen.cpp
parent8ce3a4aa7014c378d4121979f3fd10b9886d38bc (diff)
ShaderGenerators: Remove unnecessary inline keywords
Static by itself is sufficient
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/GeometryShaderGen.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp
index 5bb1c4906c..9c1ccd3071 100644
--- a/Source/Core/VideoCommon/GeometryShaderGen.cpp
+++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp
@@ -24,11 +24,11 @@ static const char* primitives_d3d[] =
"triangle"
};
-template<class T> static inline void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool first_vertex = false);
-template<class T> static inline void EndPrimitive(T& out, API_TYPE ApiType);
+template<class T> static void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool first_vertex = false);
+template<class T> static void EndPrimitive(T& out, API_TYPE ApiType);
template<class T>
-static inline T GenerateGeometryShader(u32 primitive_type, API_TYPE ApiType)
+static T GenerateGeometryShader(u32 primitive_type, API_TYPE ApiType)
{
T out;
// Non-uid template parameters will write to the dummy data (=> gets optimized out)
@@ -284,7 +284,7 @@ static inline T GenerateGeometryShader(u32 primitive_type, API_TYPE ApiType)
}
template<class T>
-static inline void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool first_vertex)
+static void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool first_vertex)
{
if (g_ActiveConfig.bWireFrame && first_vertex)
out.Write("\tif (i == 0) first = %s;\n", vertex);
@@ -305,7 +305,7 @@ static inline void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool
out.Write("\toutput.Append(ps);\n");
}
template<class T>
-static inline void EndPrimitive(T& out, API_TYPE ApiType)
+static void EndPrimitive(T& out, API_TYPE ApiType)
{
if (g_ActiveConfig.bWireFrame)
EmitVertex<T>(out, "first", ApiType);