diff options
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/GeometryShaderGen.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp index 5bb1c4906c..9c1ccd3071 100644 --- a/Source/Core/VideoCommon/GeometryShaderGen.cpp +++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp @@ -24,11 +24,11 @@ static const char* primitives_d3d[] = "triangle" }; -template<class T> static inline void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool first_vertex = false); -template<class T> static inline void EndPrimitive(T& out, API_TYPE ApiType); +template<class T> static void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool first_vertex = false); +template<class T> static void EndPrimitive(T& out, API_TYPE ApiType); template<class T> -static inline T GenerateGeometryShader(u32 primitive_type, API_TYPE ApiType) +static T GenerateGeometryShader(u32 primitive_type, API_TYPE ApiType) { T out; // Non-uid template parameters will write to the dummy data (=> gets optimized out) @@ -284,7 +284,7 @@ static inline T GenerateGeometryShader(u32 primitive_type, API_TYPE ApiType) } template<class T> -static inline void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool first_vertex) +static void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool first_vertex) { if (g_ActiveConfig.bWireFrame && first_vertex) out.Write("\tif (i == 0) first = %s;\n", vertex); @@ -305,7 +305,7 @@ static inline void EmitVertex(T& out, const char* vertex, API_TYPE ApiType, bool out.Write("\toutput.Append(ps);\n"); } template<class T> -static inline void EndPrimitive(T& out, API_TYPE ApiType) +static void EndPrimitive(T& out, API_TYPE ApiType) { if (g_ActiveConfig.bWireFrame) EmitVertex<T>(out, "first", ApiType); |
