diff options
| author | Jules Blok <jules.blok@gmail.com> | 2015-01-02 15:27:37 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-01-02 17:07:08 +0100 |
| commit | b816ee1f79a6c4f8a2f05f0da91a936ee2d44fff (patch) | |
| tree | 09f52153ef53ae17a66dbf28ea18637c7c08bff7 /Source/Core/VideoCommon/GeometryShaderManager.cpp | |
| parent | ec4dfae333e592f991da21d7276ca50a4c4be3e9 (diff) | |
VideoConfig: Define a per-game minimum convergence value instead of a percentage boost.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/GeometryShaderManager.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderManager.cpp b/Source/Core/VideoCommon/GeometryShaderManager.cpp index 1d7d5ec029..3e96592625 100644 --- a/Source/Core/VideoCommon/GeometryShaderManager.cpp +++ b/Source/Core/VideoCommon/GeometryShaderManager.cpp @@ -56,13 +56,14 @@ void GeometryShaderManager::SetConstants() float offset = (g_ActiveConfig.iStereoDepth / 1000.0f) * (g_ActiveConfig.iStereoDepthPercentage / 100.0f); constants.stereoparams[0] = g_ActiveConfig.bStereoSwapEyes ? offset : -offset; constants.stereoparams[1] = g_ActiveConfig.bStereoSwapEyes ? -offset : offset; - constants.stereoparams[2] = g_ActiveConfig.iStereoConvergence * (g_ActiveConfig.iStereoConvergencePercentage / 100.0f); } else { constants.stereoparams[0] = constants.stereoparams[1] = 0; } + constants.stereoparams[2] = (float)(g_ActiveConfig.iStereoConvergenceMinimum + g_ActiveConfig.iStereoConvergence); + dirty = true; } |
