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| author | Jordan Woyak <jordan.woyak@gmail.com> | 2025-11-12 16:43:21 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-12 16:43:21 -0600 |
| commit | c08fda96ca26d207fe5af8a41fff4caaabfda60b (patch) | |
| tree | be6ad920febceda9901db932c7a9856de847ba7a /Source/Core/VideoCommon/GeometryShaderManager.cpp | |
| parent | 8495e0166819919c3e1b9e162460d749720a0111 (diff) | |
| parent | 113c86f1b4661c7e300d3867cd26ed26b2640f2a (diff) | |
Merge pull request #14100 from AndrewGDX/master
Improved stereoscopic 3D settings
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/GeometryShaderManager.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderManager.cpp b/Source/Core/VideoCommon/GeometryShaderManager.cpp index 183b16acab..43c934ed28 100644 --- a/Source/Core/VideoCommon/GeometryShaderManager.cpp +++ b/Source/Core/VideoCommon/GeometryShaderManager.cpp @@ -54,8 +54,7 @@ void GeometryShaderManager::SetConstants(PrimitiveType prim) if (xfmem.projection.type == ProjectionType::Perspective) { - float offset = (g_ActiveConfig.iStereoDepth / 1000.0f) * - (g_ActiveConfig.iStereoDepthPercentage / 100.0f); + const float offset = g_ActiveConfig.stereo_depth; constants.stereoparams[0] = g_ActiveConfig.bStereoSwapEyes ? offset : -offset; constants.stereoparams[1] = g_ActiveConfig.bStereoSwapEyes ? -offset : offset; } @@ -64,8 +63,7 @@ void GeometryShaderManager::SetConstants(PrimitiveType prim) constants.stereoparams[0] = constants.stereoparams[1] = 0; } - constants.stereoparams[2] = (float)(g_ActiveConfig.iStereoConvergence * - (g_ActiveConfig.iStereoConvergencePercentage / 100.0f)); + constants.stereoparams[2] = g_ActiveConfig.stereo_convergence; dirty = true; } |
