summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp
diff options
context:
space:
mode:
authoriwubcode <iwubcode@users.noreply.github.com>2022-07-02 14:49:51 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2022-10-09 00:00:01 -0500
commitbc360584a3a8a8902f50642496b2d1287e5088ac (patch)
tree335aac640b71462ecbe3e7ba672be08c9d0255f3 /Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp
parent6cf99195c645f54d54c72322ad0312a0e56bc985 (diff)
VideoCommon: add structures to graphics mods to allow for future adding or removing parameters with less code overhead
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp')
-rw-r--r--Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp20
1 files changed, 14 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp
index cc724c0480..d141af585c 100644
--- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp
+++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp
@@ -30,18 +30,26 @@ MoveAction::MoveAction(Common::Vec3 position_offset) : m_position_offset(positio
{
}
-void MoveAction::OnProjection(Common::Matrix44* matrix)
+void MoveAction::OnProjection(GraphicsModActionData::Projection* projection)
{
- if (!matrix)
+ if (!projection) [[unlikely]]
return;
- *matrix *= Common::Matrix44::Translate(m_position_offset);
+ if (!projection->matrix) [[unlikely]]
+ return;
+
+ auto& matrix = *projection->matrix;
+ matrix = matrix * Common::Matrix44::Translate(m_position_offset);
}
-void MoveAction::OnProjectionAndTexture(Common::Matrix44* matrix)
+void MoveAction::OnProjectionAndTexture(GraphicsModActionData::Projection* projection)
{
- if (!matrix)
+ if (!projection) [[unlikely]]
+ return;
+
+ if (!projection->matrix) [[unlikely]]
return;
- *matrix *= Common::Matrix44::Translate(m_position_offset);
+ auto& matrix = *projection->matrix;
+ matrix = matrix * Common::Matrix44::Translate(m_position_offset);
}