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authorStenzek <stenzek@gmail.com>2017-04-17 00:24:16 +1000
committerStenzek <stenzek@gmail.com>2017-04-29 13:46:43 +1000
commit8761c8244d3c58b083a75b96f6153d0a3aff13b8 (patch)
tree2b51ccea17630cf98c9135b489e876022e57d830 /Source/Core/VideoCommon/HiresTextures.cpp
parentc53a60f3c3814f30c2f8c345d157453777bb007f (diff)
HiresTextures: Load full mipmap chain from DDS files
This removes the need for multiple texture files to store the mipmap chain for a texture. As many mipmaps will be loaded as are present in the DDS file, and any remaining mipmaps will fall back to the old behavior.
Diffstat (limited to 'Source/Core/VideoCommon/HiresTextures.cpp')
-rw-r--r--Source/Core/VideoCommon/HiresTextures.cpp120
1 files changed, 71 insertions, 49 deletions
diff --git a/Source/Core/VideoCommon/HiresTextures.cpp b/Source/Core/VideoCommon/HiresTextures.cpp
index d087ee8575..02c328c922 100644
--- a/Source/Core/VideoCommon/HiresTextures.cpp
+++ b/Source/Core/VideoCommon/HiresTextures.cpp
@@ -395,71 +395,92 @@ std::shared_ptr<HiresTexture> HiresTexture::Search(const u8* texture, size_t tex
std::unique_ptr<HiresTexture> HiresTexture::Load(const std::string& base_filename, u32 width,
u32 height)
{
- std::unique_ptr<HiresTexture> ret;
- for (int level = 0;; level++)
+ // We need to have a level 0 custom texture to even consider loading.
+ auto filename_iter = s_textureMap.find(base_filename);
+ if (filename_iter == s_textureMap.end())
+ return nullptr;
+
+ // Try to load level 0 (and any mipmaps) from a DDS file.
+ // If this fails, it's fine, we'll just load level0 again using SOIL.
+ // Can't use make_unique due to private constructor.
+ std::unique_ptr<HiresTexture> ret = std::unique_ptr<HiresTexture>(new HiresTexture());
+ const std::string& first_mip_filename = filename_iter->second;
+ LoadDDSTexture(ret.get(), first_mip_filename);
+
+ // Load remaining mip levels, or from the start if it's not a DDS texture.
+ for (u32 mip_level = static_cast<u32>(ret->m_levels.size());; mip_level++)
{
std::string filename = base_filename;
- if (level)
- {
- filename += StringFromFormat("_mip%u", level);
- }
+ if (mip_level != 0)
+ filename += StringFromFormat("_mip%u", mip_level);
- auto filename_iter = s_textureMap.find(filename);
- if (filename_iter != s_textureMap.end())
- {
- Level l;
+ filename_iter = s_textureMap.find(filename);
+ if (filename_iter == s_textureMap.end())
+ break;
+ // Try loading DDS textures first, that way we maintain compression of DXT formats.
+ // TODO: Reduce the number of open() calls here. We could use one fd.
+ Level level;
+ if (!LoadDDSTexture(level, filename_iter->second))
+ {
File::IOFile file;
file.Open(filename_iter->second, "rb");
std::vector<u8> buffer(file.GetSize());
file.ReadBytes(buffer.data(), file.GetSize());
-
- // Try loading DDS textures first, that way we maintain compression of DXT formats.
- if (!LoadDDSTexture(l, buffer) && !LoadTexture(l, buffer))
+ if (!LoadTexture(level, buffer))
{
ERROR_LOG(VIDEO, "Custom texture %s failed to load", filename.c_str());
break;
}
+ }
- if (!level)
- {
- if (l.width * height != l.height * width)
- ERROR_LOG(VIDEO, "Invalid custom texture size %dx%d for texture %s. The aspect differs "
- "from the native size %dx%d.",
- l.width, l.height, filename.c_str(), width, height);
- if (width && height && (l.width % width || l.height % height))
- WARN_LOG(VIDEO, "Invalid custom texture size %dx%d for texture %s. Please use an integer "
- "upscaling factor based on the native size %dx%d.",
- l.width, l.height, filename.c_str(), width, height);
- width = l.width;
- height = l.height;
- }
- else if (width != l.width || height != l.height)
- {
- ERROR_LOG(
- VIDEO,
- "Invalid custom texture size %dx%d for texture %s. This mipmap layer _must_ be %dx%d.",
- l.width, l.height, filename.c_str(), width, height);
- l.data.reset();
- break;
- }
+ ret->m_levels.push_back(std::move(level));
+ }
- if (!ret)
- ret = std::unique_ptr<HiresTexture>(new HiresTexture);
- ret->m_levels.push_back(std::move(l));
+ // If we failed to load any mip levels, we can't use this texture at all.
+ if (ret->m_levels.empty())
+ return nullptr;
- // no more mipmaps available
- if (width == 1 && height == 1)
- break;
+ // Verify that the aspect ratio of the texture hasn't changed, as this could have side-effects.
+ const Level& first_mip = ret->m_levels[0];
+ if (first_mip.width * height != first_mip.height * width)
+ {
+ ERROR_LOG(VIDEO, "Invalid custom texture size %ux%u for texture %s. The aspect differs "
+ "from the native size %ux%u.",
+ first_mip.width, first_mip.height, first_mip_filename.c_str(), width, height);
+ }
- // calculate the size of the next mipmap
- width = std::max(1u, width >> 1);
- height = std::max(1u, height >> 1);
- }
- else
+ // Same deal if the custom texture isn't a multiple of the native size.
+ if (width != 0 && height != 0 && (first_mip.width % width || first_mip.height % height))
+ {
+ WARN_LOG(VIDEO, "Invalid custom texture size %ux%u for texture %s. Please use an integer "
+ "upscaling factor based on the native size %ux%u.",
+ first_mip.width, first_mip.height, first_mip_filename.c_str(), width, height);
+ }
+
+ // Verify that each mip level is the correct size (divide by 2 each time).
+ u32 current_mip_width = std::max(first_mip.width / 2, 1u);
+ u32 current_mip_height = std::max(first_mip.height / 2, 1u);
+ for (u32 mip_level = 1; mip_level < static_cast<u32>(ret->m_levels.size()); mip_level++)
+ {
+ const Level& level = ret->m_levels[mip_level];
+ if (current_mip_width == level.width && current_mip_height == level.height)
{
- break;
+ current_mip_width = std::max(current_mip_width / 2, 1u);
+ current_mip_height = std::max(current_mip_height / 2, 1u);
+ continue;
}
+
+ ERROR_LOG(VIDEO,
+ "Invalid custom texture size %dx%d for texture %s. Mipmap level %u _must_ be %dx%d.",
+ level.width, level.height, first_mip_filename.c_str(), mip_level, current_mip_width,
+ current_mip_height);
+
+ // Drop this mip level and any others after it.
+ while (ret->m_levels.size() > mip_level)
+ ret->m_levels.pop_back();
+
+ break;
}
// All levels have to have the same format.
@@ -467,8 +488,9 @@ std::unique_ptr<HiresTexture> HiresTexture::Load(const std::string& base_filenam
[&ret](const Level& l) { return l.format != ret->m_levels[0].format; }))
{
ERROR_LOG(VIDEO, "Custom texture %s has inconsistent formats across mip levels.",
- base_filename.c_str());
- ret.reset();
+ first_mip_filename.c_str());
+
+ return nullptr;
}
return ret;