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| author | iwubcode <iwubcode@users.noreply.github.com> | 2023-12-09 19:00:11 -0600 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2023-12-15 11:06:02 -0600 |
| commit | 12dd15c8ddb587e2f76351b59e0097940061485b (patch) | |
| tree | 0a0ba100b4b60b208ee5dfbeceeb73d6d990bb90 /Source/Core/VideoCommon/OnScreenDisplay.cpp | |
| parent | 370474a7cbec12c9647b155f9d7cc4409c438df8 (diff) | |
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
Diffstat (limited to 'Source/Core/VideoCommon/OnScreenDisplay.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/OnScreenDisplay.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/OnScreenDisplay.cpp b/Source/Core/VideoCommon/OnScreenDisplay.cpp index 0e07dbc397..bfa8bc5321 100644 --- a/Source/Core/VideoCommon/OnScreenDisplay.cpp +++ b/Source/Core/VideoCommon/OnScreenDisplay.cpp @@ -90,7 +90,8 @@ static float DrawMessage(int index, Message& msg, const ImVec2& position, int ti { const u32 width = msg.icon->width; const u32 height = msg.icon->height; - TextureConfig tex_config(width, height, 1, 1, 1, AbstractTextureFormat::RGBA8, 0); + TextureConfig tex_config(width, height, 1, 1, 1, AbstractTextureFormat::RGBA8, 0, + AbstractTextureType::Texture_2DArray); msg.texture = g_gfx->CreateTexture(tex_config); if (msg.texture) { |
