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authorMai <mai.iam2048@gmail.com>2023-12-17 14:40:39 -0500
committerGitHub <noreply@github.com>2023-12-17 14:40:39 -0500
commitf589c04aa7684e72f9866d1d85e9cb32b3d281ca (patch)
treed5cf7a22f818ad48ee5c6f4e333772058b9660ab /Source/Core/VideoCommon/OnScreenDisplay.cpp
parente6c85bf8f09c54297bc71fd37432d7daa7f22bcc (diff)
parent12dd15c8ddb587e2f76351b59e0097940061485b (diff)
Merge pull request #12372 from iwubcode/texture_usage_flag
VideoBackends / VideoCommon: add type enum to dictate how the texture is used; support texture 2d
Diffstat (limited to 'Source/Core/VideoCommon/OnScreenDisplay.cpp')
-rw-r--r--Source/Core/VideoCommon/OnScreenDisplay.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/OnScreenDisplay.cpp b/Source/Core/VideoCommon/OnScreenDisplay.cpp
index 0e07dbc397..bfa8bc5321 100644
--- a/Source/Core/VideoCommon/OnScreenDisplay.cpp
+++ b/Source/Core/VideoCommon/OnScreenDisplay.cpp
@@ -90,7 +90,8 @@ static float DrawMessage(int index, Message& msg, const ImVec2& position, int ti
{
const u32 width = msg.icon->width;
const u32 height = msg.icon->height;
- TextureConfig tex_config(width, height, 1, 1, 1, AbstractTextureFormat::RGBA8, 0);
+ TextureConfig tex_config(width, height, 1, 1, 1, AbstractTextureFormat::RGBA8, 0,
+ AbstractTextureType::Texture_2DArray);
msg.texture = g_gfx->CreateTexture(tex_config);
if (msg.texture)
{