diff options
| author | Lioncash <mai.iam2048@gmail.com> | 2023-12-11 13:51:47 -0500 |
|---|---|---|
| committer | Lioncash <mai.iam2048@gmail.com> | 2023-12-11 13:51:50 -0500 |
| commit | d90537cc18df27a5e893beb767d8801131820659 (patch) | |
| tree | ba84351a5086df530197fb65c3b09c3fb19a284b /Source/Core/VideoCommon/OnScreenUI.cpp | |
| parent | 3c7fa0738c3e2a780b9047fe2be3da16aff8d4c8 (diff) | |
AchievementManager: Return by reference from GetLock()
This makes the API a little nicer to use, since you don't need to do
a mandatory dereference when passing the lock into any kind of scope
guard.
Diffstat (limited to 'Source/Core/VideoCommon/OnScreenUI.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/OnScreenUI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/OnScreenUI.cpp b/Source/Core/VideoCommon/OnScreenUI.cpp index 254ff6f2bb..88141736e4 100644 --- a/Source/Core/VideoCommon/OnScreenUI.cpp +++ b/Source/Core/VideoCommon/OnScreenUI.cpp @@ -330,7 +330,7 @@ void OnScreenUI::DrawDebugText() #ifdef USE_RETRO_ACHIEVEMENTS void OnScreenUI::DrawChallenges() { - std::lock_guard lg{*AchievementManager::GetInstance().GetLock()}; + std::lock_guard lg{AchievementManager::GetInstance().GetLock()}; const auto& challenge_icons = AchievementManager::GetInstance().GetChallengeIcons(); if (challenge_icons.empty()) return; |
