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| author | Lioncash <mathew1800@gmail.com> | 2014-12-02 20:50:09 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2014-12-02 20:50:09 -0500 |
| commit | 22209bcc62fb30b6c8f047876d82b3ec7e4279ec (patch) | |
| tree | 1c0ccc99f17314f31e5f99bb4b7bf9662fc77982 /Source/Core/VideoCommon/OpcodeDecoding.cpp | |
| parent | eea3039a6ad66c02bbe91c478bf05ee579810a4e (diff) | |
| parent | 40920b3823ee7dab04a9c964fab9ea20c4ddbf43 (diff) | |
Merge pull request #1620 from Armada651/ogl-msaa-array
OGL: Don't use texture arrays for MSAA.
Diffstat (limited to 'Source/Core/VideoCommon/OpcodeDecoding.cpp')
0 files changed, 0 insertions, 0 deletions
