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authordegasus <wickmarkus@web.de>2014-01-30 15:51:20 +0100
committerdegasus <wickmarkus@web.de>2014-01-31 07:30:55 +0100
commit010a0d481ad0f5dd19182eafc411feec387404db (patch)
treed63742aa555f77465279ce8f8928a8ecc3cae4f3 /Source/Core/VideoCommon/OpcodeDecoding.h
parent72cc6431e5654250b49cb7d2c0efce42a8340c8a (diff)
VideoCommon: remove Cache Displaylist
This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc
Diffstat (limited to 'Source/Core/VideoCommon/OpcodeDecoding.h')
-rw-r--r--Source/Core/VideoCommon/OpcodeDecoding.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/OpcodeDecoding.h b/Source/Core/VideoCommon/OpcodeDecoding.h
index 3263d2c7b0..36d130a8b5 100644
--- a/Source/Core/VideoCommon/OpcodeDecoding.h
+++ b/Source/Core/VideoCommon/OpcodeDecoding.h
@@ -38,5 +38,5 @@ extern bool g_bRecordFifoData;
void OpcodeDecoder_Init();
void OpcodeDecoder_Shutdown();
u32 OpcodeDecoder_Run(bool skipped_frame);
-void ExecuteDisplayList(u32 address, u32 size);
+void InterpretDisplayList(u32 address, u32 size);
#endif // _OPCODE_DECODING_H