diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-12-05 11:55:21 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-12-05 11:57:58 -0500 |
| commit | 2c9ec6cb8abba5a4dfd7a3792b0d866ed4898118 (patch) | |
| tree | c0689e9998b852a462ebe28ec5f2c1c08547f52d /Source/Core/VideoCommon/PixelEngine.cpp | |
| parent | 9bd533ebe4cee1dfef9725f32fe0b9ca42f5680d (diff) | |
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
Now that we have an actual interface to manage things, we can stop
duplicating the calls to to the pixel shader manager and remove the
need to remember to actually do so when disabling or enabling the
bounding box.
Diffstat (limited to 'Source/Core/VideoCommon/PixelEngine.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/PixelEngine.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/PixelEngine.cpp b/Source/Core/VideoCommon/PixelEngine.cpp index fc44841622..d2a27c9d41 100644 --- a/Source/Core/VideoCommon/PixelEngine.cpp +++ b/Source/Core/VideoCommon/PixelEngine.cpp @@ -19,7 +19,6 @@ #include "VideoCommon/BoundingBox.h" #include "VideoCommon/Fifo.h" #include "VideoCommon/PerfQueryBase.h" -#include "VideoCommon/PixelShaderManager.h" #include "VideoCommon/VideoBackendBase.h" namespace PixelEngine @@ -234,7 +233,6 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base) { mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead<u16>([i](u32) { BoundingBox::Disable(); - PixelShaderManager::SetBoundingBoxActive(false); return g_video_backend->Video_GetBoundingBox(i); }), MMIO::InvalidWrite<u16>()); |
