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authoriwubcode <iwubcode@users.noreply.github.com>2023-12-09 19:00:11 -0600
committeriwubcode <iwubcode@users.noreply.github.com>2023-12-15 11:06:02 -0600
commit12dd15c8ddb587e2f76351b59e0097940061485b (patch)
tree0a0ba100b4b60b208ee5dfbeceeb73d6d990bb90 /Source/Core/VideoCommon/PostProcessing.cpp
parent370474a7cbec12c9647b155f9d7cc4409c438df8 (diff)
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.cpp')
-rw-r--r--Source/Core/VideoCommon/PostProcessing.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PostProcessing.cpp b/Source/Core/VideoCommon/PostProcessing.cpp
index 615d853a45..1458e3c59f 100644
--- a/Source/Core/VideoCommon/PostProcessing.cpp
+++ b/Source/Core/VideoCommon/PostProcessing.cpp
@@ -530,7 +530,8 @@ void PostProcessing::BlitFromTexture(const MathUtil::Rectangle<int>& dst,
{
const TextureConfig intermediary_color_texture_config(
target_width, target_height, 1, target_layers, src_tex->GetSamples(),
- s_intermediary_buffer_format, AbstractTextureFlag_RenderTarget);
+ s_intermediary_buffer_format, AbstractTextureFlag_RenderTarget,
+ AbstractTextureType::Texture_2DArray);
m_intermediary_color_texture = g_gfx->CreateTexture(intermediary_color_texture_config,
"Intermediary post process texture");