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| author | Stenzek <stenzek@users.noreply.github.com> | 2018-02-20 01:19:45 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-02-20 01:19:45 +1000 |
| commit | 93c502fef8980bf6f6db7316738857bb0818debf (patch) | |
| tree | 7e14390a62a600c8ec89ad39a77919748d6152f1 /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | 456c2f42c350e15402eea169a2cc87878327c1fc (diff) | |
| parent | 0dddaf9d7d0837a574c6e8d255bebb3947f09a0e (diff) | |
Merge pull request #6330 from stenzek/resizing
Improve handling of surface change/resize events in graphics backends
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderBase.cpp | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 9179fe0fa6..1f0da14269 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -400,6 +400,21 @@ bool Renderer::IsHeadless() const return !m_surface_handle; } +void Renderer::ChangeSurface(void* new_surface_handle) +{ + std::lock_guard<std::mutex> lock(m_swap_mutex); + m_new_surface_handle = new_surface_handle; + m_surface_changed.Set(); +} + +void Renderer::ResizeSurface(int new_width, int new_height) +{ + std::lock_guard<std::mutex> lock(m_swap_mutex); + m_new_backbuffer_width = new_width; + m_new_backbuffer_height = new_height; + m_surface_resized.Set(); +} + std::tuple<float, float> Renderer::ScaleToDisplayAspectRatio(const int width, const int height) const { @@ -651,7 +666,10 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const m_last_xfb_region = xfb_rect; // TODO: merge more generic parts into VideoCommon - g_renderer->SwapImpl(xfb_entry->texture.get(), xfb_rect, ticks, xfb_entry->gamma); + { + std::lock_guard<std::mutex> guard(m_swap_mutex); + g_renderer->SwapImpl(xfb_entry->texture.get(), xfb_rect, ticks, xfb_entry->gamma); + } // Update the window size based on the frame that was just rendered. // Due to depending on guest state, we need to call this every frame. |
