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| author | Stenzek <stenzek@gmail.com> | 2019-10-02 11:50:09 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-10-02 11:50:10 +1000 |
| commit | e754c8ab265a85018cb1251578467d1a1f2dbd8a (patch) | |
| tree | 13b9bcf6a46cef12b3fdc83d837e6b17a6b7b6f3 /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | e88c269d022ae04c0b5fdaf71f03b44cc145820d (diff) | |
D3D11: Initialize shader cache before renderer
Otherwise the shaders we need for e.g. postprocessing are null.
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
0 files changed, 0 insertions, 0 deletions
