diff options
| author | Stenzek <stenzek@gmail.com> | 2018-02-25 17:56:09 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-03-10 15:56:34 +1000 |
| commit | f9c829c7f711efadea1db7aabb51c703380fa03a (patch) | |
| tree | cc645756b893e4c994360ec362977aaa9e5ad51f /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | dec0c3bce85ceda89ea05f00b94aad00e675598d (diff) | |
OGL: Re-implement async shader compiling
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderBase.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 4c03168d20..a5e5272651 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -1027,3 +1027,8 @@ bool Renderer::UseVertexDepthRange() const // in the vertex shader. return fabs(xfmem.viewport.zRange) > 16777215.0f || fabs(xfmem.viewport.farZ) > 16777215.0f; } + +std::unique_ptr<VideoCommon::AsyncShaderCompiler> Renderer::CreateAsyncShaderCompiler() +{ + return std::make_unique<VideoCommon::AsyncShaderCompiler>(); +} |
