diff options
| author | Stenzek <stenzek@gmail.com> | 2017-04-30 15:54:45 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-09-11 19:40:26 +1000 |
| commit | 2869c570f1d0b67d2ee4304ea528bef3ef4b563e (patch) | |
| tree | 2f10d4f34da42a5e9f81706f853451bd8a59a701 /Source/Core/VideoCommon/RenderState.cpp | |
| parent | 4d36f0cc87d2cc2bc40ec1c36a65623dc3822f01 (diff) | |
Renderer: Move depth state to VideoCommon and seperate from bpmem
Diffstat (limited to 'Source/Core/VideoCommon/RenderState.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderState.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/RenderState.cpp b/Source/Core/VideoCommon/RenderState.cpp index 7e6d845ccb..344ec5b32a 100644 --- a/Source/Core/VideoCommon/RenderState.cpp +++ b/Source/Core/VideoCommon/RenderState.cpp @@ -4,6 +4,13 @@ #include "VideoCommon/RenderState.h" +void DepthState::Generate(const BPMemory& bp) +{ + testenable = bp.zmode.testenable.Value(); + updateenable = bp.zmode.updateenable.Value(); + func = bp.zmode.func.Value(); +} + // If the framebuffer format has no alpha channel, it is assumed to // ONE on blending. As the backends may emulate this framebuffer // configuration with an alpha channel, we just drop all references |
