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authoriwubcode <iwubcode@users.noreply.github.com>2022-12-03 23:54:35 -0600
committeriwubcode <iwubcode@users.noreply.github.com>2023-08-20 18:53:27 -0500
commit4283d7671804eb55862377cfc5f3966bd4b3394e (patch)
tree9c8ff6b2f06594fdaf9d7feb197f608ba9891e0e /Source/Core/VideoCommon/ShaderCache.cpp
parente704385fce2a6383891d50253aafb61a486e7981 (diff)
VideoCommon: uber pixel shader gen changes needed to support custom pixel shaders in graphics mods
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
-rw-r--r--Source/Core/VideoCommon/ShaderCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp
index 63acab5517..7d11645949 100644
--- a/Source/Core/VideoCommon/ShaderCache.cpp
+++ b/Source/Core/VideoCommon/ShaderCache.cpp
@@ -457,7 +457,7 @@ std::unique_ptr<AbstractShader>
ShaderCache::CompilePixelUberShader(const UberShader::PixelShaderUid& uid) const
{
const ShaderCode source_code =
- UberShader::GenPixelShader(m_api_type, m_host_config, uid.GetUidData());
+ UberShader::GenPixelShader(m_api_type, m_host_config, uid.GetUidData(), {});
return g_gfx->CreateShaderFromSource(ShaderStage::Pixel, source_code.GetBuffer(),
fmt::to_string(*uid.GetUidData()));
}