diff options
| author | Stenzek <stenzek@gmail.com> | 2019-04-20 23:41:53 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-04-21 14:28:14 +1000 |
| commit | 9577d0641b08b86de19953c6b6d6971d77dc6321 (patch) | |
| tree | 864b157869032b837bc34ead50aa2e803c5d4612 /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | 5c95dc61fcc11126694bfb8c963dfe418bdaa692 (diff) | |
ShaderCache: Fix crash at shutdown on shared shader compilation fail
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/ShaderCache.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp index 3e4ed24662..6ac4827165 100644 --- a/Source/Core/VideoCommon/ShaderCache.cpp +++ b/Source/Core/VideoCommon/ShaderCache.cpp @@ -94,7 +94,9 @@ void ShaderCache::Shutdown() { // This may leave shaders uncommitted to the cache, but it's better than blocking shutdown // until everything has finished compiling. - m_async_shader_compiler->StopWorkerThreads(); + if (m_async_shader_compiler) + m_async_shader_compiler->StopWorkerThreads(); + ClosePipelineUIDCache(); } |
