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-rw-r--r--Source/Core/VideoCommon/ShaderCache.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp
index 3e4ed24662..6ac4827165 100644
--- a/Source/Core/VideoCommon/ShaderCache.cpp
+++ b/Source/Core/VideoCommon/ShaderCache.cpp
@@ -94,7 +94,9 @@ void ShaderCache::Shutdown()
{
// This may leave shaders uncommitted to the cache, but it's better than blocking shutdown
// until everything has finished compiling.
- m_async_shader_compiler->StopWorkerThreads();
+ if (m_async_shader_compiler)
+ m_async_shader_compiler->StopWorkerThreads();
+
ClosePipelineUIDCache();
}