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| author | Jordan Woyak <jordan.woyak@gmail.com> | 2025-11-28 02:23:43 -0600 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2025-11-28 18:04:57 -0600 |
| commit | afaedb3c13778843f1bbc596f0e77b644861bb87 (patch) | |
| tree | d9b1a1e62c5494097555261b4c700ed945f9bb8d /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | 54c74429df86379a20b7f58da80f080abe72a8c3 (diff) | |
IOS/ES: Set the ESDevice::SetUID IPCReply delay based on ESCore::FindInstalledTMD.
This makes SetUID take more emulated time giving the host more time to actually do the work.
The Wii menu "Data Management" -> "Save Data" -> "Wii" screen is no longer nearly as hard to emulate at full speed.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
