diff options
| author | Glenn Rice <glennricster@gmail.com> | 2011-03-12 00:01:33 +0000 |
|---|---|---|
| committer | Glenn Rice <glennricster@gmail.com> | 2011-03-12 00:01:33 +0000 |
| commit | 1b583a0441320f6e73b932aaaed4bb5ec84eb6dd (patch) | |
| tree | f5b881c4c4e1fb20c1a3141ce57008071df7c87c /Source/Core/VideoCommon/Src/DLCache.cpp | |
| parent | 2a694edf93591c326f013470d4d657e895fa18dd (diff) | |
Fix things so that those who wish to compile with -std=c++0x can. To active this with the cmake build add CXXFLAGS="-std=c++0x" before cmake on the command line, or export that variable. This enables the experimental features like std::thread, std::mutex, etc., that are provided by g++ instead of using the implementation in dolphin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7333 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/DLCache.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/DLCache.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/DLCache.cpp b/Source/Core/VideoCommon/Src/DLCache.cpp index 5279dbd39e..c25cc52d23 100644 --- a/Source/Core/VideoCommon/Src/DLCache.cpp +++ b/Source/Core/VideoCommon/Src/DLCache.cpp @@ -361,7 +361,7 @@ u32 AnalyzeAndRunDisplayList(u32 address, u32 size, CachedDisplayList *dl) num_draw_call++; const int tc[12] = { g_VtxDesc.Position, g_VtxDesc.Normal, g_VtxDesc.Color0, g_VtxDesc.Color1, g_VtxDesc.Tex0Coord, g_VtxDesc.Tex1Coord, - g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (g_VtxDesc.Hex >> 31) & 3 + g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const int)((g_VtxDesc.Hex >> 31) & 3) }; for(int i = 0; i < 12; i++) { @@ -562,7 +562,7 @@ void CompileAndRunDisplayList(u32 address, u32 size, CachedDisplayList *dl) } const int tc[12] = { g_VtxDesc.Position, g_VtxDesc.Normal, g_VtxDesc.Color0, g_VtxDesc.Color1, g_VtxDesc.Tex0Coord, g_VtxDesc.Tex1Coord, - g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (g_VtxDesc.Hex >> 31) & 3 + g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const int)((g_VtxDesc.Hex >> 31) & 3) }; for(int i = 0; i < 12; i++) { |
