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authorGlenn Rice <glennricster@gmail.com>2011-03-12 00:01:33 +0000
committerGlenn Rice <glennricster@gmail.com>2011-03-12 00:01:33 +0000
commit1b583a0441320f6e73b932aaaed4bb5ec84eb6dd (patch)
treef5b881c4c4e1fb20c1a3141ce57008071df7c87c /Source/Core/VideoCommon
parent2a694edf93591c326f013470d4d657e895fa18dd (diff)
Fix things so that those who wish to compile with -std=c++0x can. To active this with the cmake build add CXXFLAGS="-std=c++0x" before cmake on the command line, or export that variable. This enables the experimental features like std::thread, std::mutex, etc., that are provided by g++ instead of using the implementation in dolphin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7333 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/Src/DLCache.cpp4
-rw-r--r--Source/Core/VideoCommon/Src/VertexLoader.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/DLCache.cpp b/Source/Core/VideoCommon/Src/DLCache.cpp
index 5279dbd39e..c25cc52d23 100644
--- a/Source/Core/VideoCommon/Src/DLCache.cpp
+++ b/Source/Core/VideoCommon/Src/DLCache.cpp
@@ -361,7 +361,7 @@ u32 AnalyzeAndRunDisplayList(u32 address, u32 size, CachedDisplayList *dl)
num_draw_call++;
const int tc[12] = {
g_VtxDesc.Position, g_VtxDesc.Normal, g_VtxDesc.Color0, g_VtxDesc.Color1, g_VtxDesc.Tex0Coord, g_VtxDesc.Tex1Coord,
- g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (g_VtxDesc.Hex >> 31) & 3
+ g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const int)((g_VtxDesc.Hex >> 31) & 3)
};
for(int i = 0; i < 12; i++)
{
@@ -562,7 +562,7 @@ void CompileAndRunDisplayList(u32 address, u32 size, CachedDisplayList *dl)
}
const int tc[12] = {
g_VtxDesc.Position, g_VtxDesc.Normal, g_VtxDesc.Color0, g_VtxDesc.Color1, g_VtxDesc.Tex0Coord, g_VtxDesc.Tex1Coord,
- g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (g_VtxDesc.Hex >> 31) & 3
+ g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const int)((g_VtxDesc.Hex >> 31) & 3)
};
for(int i = 0; i < 12; i++)
{
diff --git a/Source/Core/VideoCommon/Src/VertexLoader.cpp b/Source/Core/VideoCommon/Src/VertexLoader.cpp
index aa7ff2ec4c..969c3bb2ff 100644
--- a/Source/Core/VideoCommon/Src/VertexLoader.cpp
+++ b/Source/Core/VideoCommon/Src/VertexLoader.cpp
@@ -248,7 +248,7 @@ void VertexLoader::CompileVertexTranslator()
// 01 become 00, and 10/11 become 01
const int tc[8] = {
m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord,
- m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, (m_VtxDesc.Hex >> 31) & 3
+ m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, (const int)((m_VtxDesc.Hex >> 31) & 3)
};
// Reset pipeline