diff options
| author | skidau <skidau@gmail.com> | 2012-05-26 13:47:07 +1000 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2012-05-26 13:47:07 +1000 |
| commit | 146b02615c07dd52dddaa18b7e23d09bc23b549e (patch) | |
| tree | 3455f3d24090458d85142ea335ca37a00056b981 /Source/Core/VideoCommon/Src/Debugger.cpp | |
| parent | 82cb14e49bc4bbd463427243248a92ef1a58db3f (diff) | |
| parent | 5650b3b5f6c4d915827768b6bb1f4f4c49982b21 (diff) | |
Merge rodolfoosvaldobogado's zcomploc code (Graphic_Fixes branch)
Diffstat (limited to 'Source/Core/VideoCommon/Src/Debugger.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/Debugger.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/Debugger.cpp b/Source/Core/VideoCommon/Src/Debugger.cpp index 4aa25b72be..e743cb01a1 100644 --- a/Source/Core/VideoCommon/Src/Debugger.cpp +++ b/Source/Core/VideoCommon/Src/Debugger.cpp @@ -103,21 +103,21 @@ void GFXDebuggerBase::DumpPixelShader(const char* path) if (!useDstAlpha) { output = "Destination alpha disabled:\n"; - output += GeneratePixelShaderCode(DSTALPHA_NONE, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); + output += GeneratePixelShaderCode(PSGRENDER_NORMAL, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); } else { if(g_ActiveConfig.backend_info.bSupportsDualSourceBlend) { output = "Using dual source blending for destination alpha:\n"; - output += GeneratePixelShaderCode(DSTALPHA_DUAL_SOURCE_BLEND, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); + output += GeneratePixelShaderCode(PSGRENDER_DSTALPHA_DUAL_SOURCE_BLEND, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); } else { output = "Using two passes for emulating destination alpha:\n"; - output += GeneratePixelShaderCode(DSTALPHA_NONE, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); + output += GeneratePixelShaderCode(PSGRENDER_NORMAL, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); output += "\n\nDestination alpha pass shader:\n"; - output += GeneratePixelShaderCode(DSTALPHA_ALPHA_PASS, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); + output += GeneratePixelShaderCode(PSGRENDER_DSTALPHA_ALPHA_PASS, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); } } |
