diff options
| author | Glenn Rice <glennricster@gmail.com> | 2010-12-15 14:47:13 +0000 |
|---|---|---|
| committer | Glenn Rice <glennricster@gmail.com> | 2010-12-15 14:47:13 +0000 |
| commit | 77837b803475b997d17e3bc5884a0c4ccfdf968a (patch) | |
| tree | 55132737842ba90665582bcf29ca58028b05cdc4 /Source/Core/VideoCommon/Src/Debugger.cpp | |
| parent | 02a38baf7c087ee5e1786ba7ea28f818cdbde0e5 (diff) | |
Make sure a few more directories exist when needed. Most package builders (including cmake/cpack) do not install the empty directories in the shared data, and so the paths need to be created at runtime.
Also set up cmake/cpack to create prebuilt binary packages and source packages.
Also change the vertex shader dump file name in the gfx debugger to something that makes more sense.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6587 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/Debugger.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/Debugger.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/Debugger.cpp b/Source/Core/VideoCommon/Src/Debugger.cpp index 0b8e487307..94531e46f0 100644 --- a/Source/Core/VideoCommon/Src/Debugger.cpp +++ b/Source/Core/VideoCommon/Src/Debugger.cpp @@ -126,7 +126,7 @@ void GFXDebuggerBase::DumpPixelShader(const char* path) void GFXDebuggerBase::DumpVertexShader(const char* path) { char filename[MAX_PATH]; - sprintf(filename, "%sdump_vs_consts.txt", path); + sprintf(filename, "%sdump_vs.txt", path); File::CreateEmptyFile(filename); File::WriteStringToFile(true, GenerateVertexShaderCode(g_nativeVertexFmt->m_components, g_ActiveConfig.backend_info.APIType), filename); |
