diff options
| author | NeoBrainX <NeoBrainX@gmail.com> | 2012-08-07 01:02:04 +0200 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@gmail.com> | 2013-01-28 21:44:39 +0100 |
| commit | dc0f470215b4b8268c3d60cfdfc1aa07cec99277 (patch) | |
| tree | ddb2027958af54e7be780493e6b3babc933eb4c7 /Source/Core/VideoCommon/Src/Debugger.cpp | |
| parent | 3c8df842bba1067ce8f7f41dd1c13cb4f047fc90 (diff) | |
Added new shader cache uids for pixel shader gen.
Diffstat (limited to 'Source/Core/VideoCommon/Src/Debugger.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/Debugger.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/Debugger.cpp b/Source/Core/VideoCommon/Src/Debugger.cpp index 005f81c8e6..e0024db655 100644 --- a/Source/Core/VideoCommon/Src/Debugger.cpp +++ b/Source/Core/VideoCommon/Src/Debugger.cpp @@ -103,21 +103,21 @@ void GFXDebuggerBase::DumpPixelShader(const char* path) if (!useDstAlpha) { output = "Destination alpha disabled:\n"; - output += GeneratePixelShaderCode(DSTALPHA_NONE, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); +/// output += GeneratePixelShaderCode(DSTALPHA_NONE, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); } else { if(g_ActiveConfig.backend_info.bSupportsDualSourceBlend) { output = "Using dual source blending for destination alpha:\n"; - output += GeneratePixelShaderCode(DSTALPHA_DUAL_SOURCE_BLEND, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); +/// output += GeneratePixelShaderCode(DSTALPHA_DUAL_SOURCE_BLEND, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); } else { output = "Using two passes for emulating destination alpha:\n"; - output += GeneratePixelShaderCode(DSTALPHA_NONE, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); +/// output += GeneratePixelShaderCode(DSTALPHA_NONE, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); output += "\n\nDestination alpha pass shader:\n"; - output += GeneratePixelShaderCode(DSTALPHA_ALPHA_PASS, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); +/// output += GeneratePixelShaderCode(DSTALPHA_ALPHA_PASS, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components); } } |
