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authorTony Wasserka <NeoBrainX@gmail.com>2013-11-22 17:45:24 +0100
committerTony Wasserka <NeoBrainX@gmail.com>2013-11-22 18:09:52 +0100
commit672fa65ee76c0addb31b8c8cacc129a76926331d (patch)
tree48f636a3288d616f35995da07a0a70f53e712592 /Source/Core/VideoCommon/Src/DriverDetails.cpp
parent1763dc20764cc77f2d9d2fdb88e595fc12db1a3f (diff)
OpenGL: Enable pinned memory even for index buffers (works for me). Big-ish speedup on AMD GPUs for streaming intensive games.
Diffstat (limited to 'Source/Core/VideoCommon/Src/DriverDetails.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/DriverDetails.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/DriverDetails.cpp b/Source/Core/VideoCommon/Src/DriverDetails.cpp
index 1a9a56f532..d2e8f2a059 100644
--- a/Source/Core/VideoCommon/Src/DriverDetails.cpp
+++ b/Source/Core/VideoCommon/Src/DriverDetails.cpp
@@ -39,7 +39,6 @@ namespace DriverDetails
{VENDOR_MESA, DRIVER_I965, BUG_BROKENUBO, 900, 920, true},
{VENDOR_ATI, DRIVER_ATI, BUG_BROKENHACKEDBUFFER, -1.0, -1.0, true},
{VENDOR_MESA, DRIVER_NOUVEAU, BUG_BROKENHACKEDBUFFER, -1.0, -1.0, true},
- {VENDOR_ATI, DRIVER_ATI, BUG_BROKENPINNEDMEMORY, -1.0, -1.0, true},
{VENDOR_TEGRA, DRIVER_NVIDIA, BUG_ISTEGRA, -1.0, -1.0, true},
{VENDOR_IMGTEC, DRIVER_IMGTEC, BUG_ISPOWERVR, -1.0, -1.0, true},
};