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authorMatthew Parlane <parlane@gmail.com>2013-11-17 11:12:07 +1300
committerMatthew Parlane <parlane@gmail.com>2013-11-17 11:14:38 +1300
commit33d8166620d308f5d7644e64ca92e588ff75fa44 (patch)
treed7fa08d4b12bd3119af0e76632cd29fb86aa4693 /Source/Core/VideoCommon/Src/ImageWrite.cpp
parentcce869ae0169970ef20663d04701c58527755ddf (diff)
Use IOFile for TextureToPng to support non-ascii
Changed save texture/screenshot uses to std::string Removed unneeded new/delete calls when dealing with temp data.
Diffstat (limited to 'Source/Core/VideoCommon/Src/ImageWrite.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/ImageWrite.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/Source/Core/VideoCommon/Src/ImageWrite.cpp b/Source/Core/VideoCommon/Src/ImageWrite.cpp
index 974efe7474..b44bb3e903 100644
--- a/Source/Core/VideoCommon/Src/ImageWrite.cpp
+++ b/Source/Core/VideoCommon/Src/ImageWrite.cpp
@@ -26,7 +26,7 @@ Inputs:
data : This is an array of RGBA with 8 bits per channel. 4 bytes for each pixel.
row_stride: Determines the amount of bytes per row of pixels.
*/
-bool TextureToPng(u8* data, int row_stride, const char* filename, int width, int height, bool saveAlpha)
+bool TextureToPng(u8* data, int row_stride, const std::string filename, int width, int height, bool saveAlpha)
{
bool success = false;
@@ -35,13 +35,12 @@ bool TextureToPng(u8* data, int row_stride, const char* filename, int width, int
char title[] = "Dolphin Screenshot";
char title_key[] = "Title";
- FILE *fp = NULL;
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
// Open file for writing (binary mode)
- fp = fopen(filename, "wb");
- if (fp == NULL) {
+ File::IOFile fp(filename, "wb");
+ if (!fp.IsOpen()) {
PanicAlert("Screenshot failed: Could not open file %s %d\n", filename, errno);
goto finalise;
}
@@ -67,7 +66,7 @@ bool TextureToPng(u8* data, int row_stride, const char* filename, int width, int
goto finalise;
}
- png_init_io(png_ptr, fp);
+ png_init_io(png_ptr, fp.GetHandle());
// Write header (8 bit colour depth)
png_set_IHDR(png_ptr, info_ptr, width, height,
@@ -102,8 +101,6 @@ bool TextureToPng(u8* data, int row_stride, const char* filename, int width, int
success = true;
finalise:
-
- if (fp != NULL) fclose(fp);
if (info_ptr != NULL) png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
if (png_ptr != NULL) png_destroy_write_struct(&png_ptr, (png_infopp)NULL);