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authorMatthew Parlane <parlane@gmail.com>2013-11-17 11:12:07 +1300
committerMatthew Parlane <parlane@gmail.com>2013-11-17 11:14:38 +1300
commit33d8166620d308f5d7644e64ca92e588ff75fa44 (patch)
treed7fa08d4b12bd3119af0e76632cd29fb86aa4693 /Source/Core
parentcce869ae0169970ef20663d04701c58527755ddf (diff)
Use IOFile for TextureToPng to support non-ascii
Changed save texture/screenshot uses to std::string Removed unneeded new/delete calls when dealing with temp data.
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/VideoBackends/D3D/Src/Render.cpp10
-rw-r--r--Source/Core/VideoBackends/D3D/Src/TextureCache.cpp11
-rw-r--r--Source/Core/VideoBackends/D3D/Src/TextureCache.h2
-rw-r--r--Source/Core/VideoBackends/OGL/Src/Render.cpp2
-rw-r--r--Source/Core/VideoBackends/OGL/Src/TextureCache.cpp6
-rw-r--r--Source/Core/VideoBackends/OGL/Src/TextureCache.h4
-rw-r--r--Source/Core/VideoBackends/Software/Src/DebugUtil.cpp8
-rw-r--r--Source/Core/VideoBackends/Software/Src/SWRenderer.cpp2
-rw-r--r--Source/Core/VideoCommon/Src/ImageWrite.cpp11
-rw-r--r--Source/Core/VideoCommon/Src/ImageWrite.h2
-rw-r--r--Source/Core/VideoCommon/Src/TextureCacheBase.cpp14
-rw-r--r--Source/Core/VideoCommon/Src/TextureCacheBase.h2
12 files changed, 28 insertions, 46 deletions
diff --git a/Source/Core/VideoBackends/D3D/Src/Render.cpp b/Source/Core/VideoBackends/D3D/Src/Render.cpp
index 18eb1e26cc..d2938e6600 100644
--- a/Source/Core/VideoBackends/D3D/Src/Render.cpp
+++ b/Source/Core/VideoBackends/D3D/Src/Render.cpp
@@ -694,15 +694,7 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle
D3D11_MAPPED_SUBRESOURCE map;
D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ_WRITE, 0, &map);
- bool saved_png = false;
- if (map.pData)
- {
- u8* data = new u8[map.RowPitch * rc.GetHeight()];
- memcpy(data, map.pData, map.RowPitch * rc.GetHeight());
-
- saved_png = TextureToPng(data, map.RowPitch, filename.c_str(), rc.GetWidth(), rc.GetHeight(), false);
- delete[] data;
- }
+ bool saved_png = TextureToPng((u8*)map.pData, map.RowPitch, filename, rc.GetWidth(), rc.GetHeight(), false);
D3D::context->Unmap(s_screenshot_texture, 0);
diff --git a/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp b/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp
index cfc25bd38f..22e644b2d8 100644
--- a/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp
+++ b/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp
@@ -33,7 +33,7 @@ void TextureCache::TCacheEntry::Bind(unsigned int stage)
D3D::context->PSSetShaderResources(stage, 1, &texture->GetSRV());
}
-bool TextureCache::TCacheEntry::Save(const char filename[], unsigned int level)
+bool TextureCache::TCacheEntry::Save(const std::string filename, unsigned int level)
{
// TODO: Somehow implement this (D3DX11 doesn't support dumping individual LODs)
static bool warn_once = true;
@@ -65,14 +65,7 @@ bool TextureCache::TCacheEntry::Save(const char filename[], unsigned int level)
HRESULT hr = D3D::context->Map(pNewTexture, 0, D3D11_MAP_READ_WRITE, 0, &map);
if (SUCCEEDED(hr))
{
- if (map.pData)
- {
- u8* data = new u8[map.RowPitch * desc.Height];
- memcpy(data, map.pData, map.RowPitch * desc.Height);
-
- saved_png = TextureToPng(data, map.RowPitch, filename, desc.Width, desc.Height);
- delete[] data;
- }
+ saved_png = TextureToPng((u8*)map.pData, map.RowPitch, filename, desc.Width, desc.Height);
D3D::context->Unmap(pNewTexture, 0);
}
SAFE_RELEASE(pNewTexture);
diff --git a/Source/Core/VideoBackends/D3D/Src/TextureCache.h b/Source/Core/VideoBackends/D3D/Src/TextureCache.h
index 94adfe8cce..91603bc56d 100644
--- a/Source/Core/VideoBackends/D3D/Src/TextureCache.h
+++ b/Source/Core/VideoBackends/D3D/Src/TextureCache.h
@@ -36,7 +36,7 @@ private:
const float *colmat);
void Bind(unsigned int stage);
- bool Save(const char filename[], unsigned int level);
+ bool Save(const std::string filename, unsigned int level);
};
TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height,
diff --git a/Source/Core/VideoBackends/OGL/Src/Render.cpp b/Source/Core/VideoBackends/OGL/Src/Render.cpp
index 7d68bb4924..b9a3fa4fce 100644
--- a/Source/Core/VideoBackends/OGL/Src/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Src/Render.cpp
@@ -1825,7 +1825,7 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle
// Turn image upside down
FlipImageData(data, W, H, 4);
- bool success = TextureToPng(data, W*4, filename.c_str(), W, H, false);
+ bool success = TextureToPng(data, W*4, filename, W, H, false);
delete[] data;
return success;
diff --git a/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp b/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp
index 6d69c62ec0..eb2198ee7f 100644
--- a/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp
+++ b/Source/Core/VideoBackends/OGL/Src/TextureCache.cpp
@@ -59,7 +59,7 @@ struct VBOCache {
};
static std::map<u64,VBOCache> s_VBO;
-bool SaveTexture(const char* filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level)
+bool SaveTexture(const std::string filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level)
{
#ifndef USE_GLES3
int width = std::max(virtual_width >> level, 1);
@@ -127,7 +127,7 @@ void TextureCache::TCacheEntry::Bind(unsigned int stage)
}
}
-bool TextureCache::TCacheEntry::Save(const char filename[], unsigned int level)
+bool TextureCache::TCacheEntry::Save(const std::string filename, unsigned int level)
{
return SaveTexture(filename, GL_TEXTURE_2D, texture, virtual_width, virtual_height, level);
}
@@ -394,7 +394,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
{
static int count = 0;
SaveTexture(StringFromFormat("%sefb_frame_%i.png", File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
- count++).c_str(), GL_TEXTURE_2D, texture, virtual_width, virtual_height, 0);
+ count++), GL_TEXTURE_2D, texture, virtual_width, virtual_height, 0);
}
g_renderer->RestoreAPIState();
diff --git a/Source/Core/VideoBackends/OGL/Src/TextureCache.h b/Source/Core/VideoBackends/OGL/Src/TextureCache.h
index 1c95d35f98..af1b60bc06 100644
--- a/Source/Core/VideoBackends/OGL/Src/TextureCache.h
+++ b/Source/Core/VideoBackends/OGL/Src/TextureCache.h
@@ -53,7 +53,7 @@ private:
const float *colmat) override;
void Bind(unsigned int stage) override;
- bool Save(const char filename[], unsigned int level);
+ bool Save(const std::string filename, unsigned int level);
};
~TextureCache();
@@ -64,7 +64,7 @@ private:
TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h) override;
};
-bool SaveTexture(const char* filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level);
+bool SaveTexture(const std::string filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level);
}
diff --git a/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp b/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp
index 106b32647c..bac6ef6152 100644
--- a/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp
+++ b/Source/Core/VideoBackends/Software/Src/DebugUtil.cpp
@@ -42,7 +42,7 @@ void Init()
}
}
-void SaveTexture(const char* filename, u32 texmap, s32 mip)
+void SaveTexture(const std::string filename, u32 texmap, s32 mip)
{
FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
u8 subTexmap = texmap & 3;
@@ -98,7 +98,7 @@ void DumpActiveTextures()
for (s32 mip = 0; mip <= maxLod; ++mip)
{
SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.png",
- File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
+ File::GetUserPath(D_DUMPTEXTURES_IDX),
swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip);
}
}
@@ -115,7 +115,7 @@ void DumpActiveTextures()
for (s32 mip = 0; mip <= maxLod; ++mip)
{
SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.png",
- File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
+ File::GetUserPath(D_DUMPTEXTURES_IDX),
swstats.thisFrame.numDrawnObjects, stageNum, texmap, mip).c_str(), texmap, mip);
}
}
@@ -242,7 +242,7 @@ void OnObjectEnd()
File::GetUserPath(D_DUMPFRAMES_IDX).c_str(),
swstats.thisFrame.numDrawnObjects, ObjectBufferName[i], i - BufferBase[i]);
- (void)TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename.c_str(), EFB_WIDTH, EFB_HEIGHT, true);
+ (void)TextureToPng((u8*)ObjectBuffer[i], EFB_WIDTH * 4, filename, EFB_WIDTH, EFB_HEIGHT, true);
memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
}
diff --git a/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp b/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp
index 1f5430ae49..069ca5eebc 100644
--- a/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp
+++ b/Source/Core/VideoBackends/Software/Src/SWRenderer.cpp
@@ -142,7 +142,7 @@ void SWRenderer::DrawTexture(u8 *texture, int width, int height)
if (s_bScreenshot)
{
std::lock_guard<std::mutex> lk(s_criticalScreenshot);
- TextureToPng(texture, width*4, s_sScreenshotName.c_str(), width, height, false);
+ TextureToPng(texture, width*4, s_sScreenshotName, width, height, false);
// Reset settings
s_sScreenshotName.clear();
s_bScreenshot = false;
diff --git a/Source/Core/VideoCommon/Src/ImageWrite.cpp b/Source/Core/VideoCommon/Src/ImageWrite.cpp
index 974efe7474..b44bb3e903 100644
--- a/Source/Core/VideoCommon/Src/ImageWrite.cpp
+++ b/Source/Core/VideoCommon/Src/ImageWrite.cpp
@@ -26,7 +26,7 @@ Inputs:
data : This is an array of RGBA with 8 bits per channel. 4 bytes for each pixel.
row_stride: Determines the amount of bytes per row of pixels.
*/
-bool TextureToPng(u8* data, int row_stride, const char* filename, int width, int height, bool saveAlpha)
+bool TextureToPng(u8* data, int row_stride, const std::string filename, int width, int height, bool saveAlpha)
{
bool success = false;
@@ -35,13 +35,12 @@ bool TextureToPng(u8* data, int row_stride, const char* filename, int width, int
char title[] = "Dolphin Screenshot";
char title_key[] = "Title";
- FILE *fp = NULL;
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
// Open file for writing (binary mode)
- fp = fopen(filename, "wb");
- if (fp == NULL) {
+ File::IOFile fp(filename, "wb");
+ if (!fp.IsOpen()) {
PanicAlert("Screenshot failed: Could not open file %s %d\n", filename, errno);
goto finalise;
}
@@ -67,7 +66,7 @@ bool TextureToPng(u8* data, int row_stride, const char* filename, int width, int
goto finalise;
}
- png_init_io(png_ptr, fp);
+ png_init_io(png_ptr, fp.GetHandle());
// Write header (8 bit colour depth)
png_set_IHDR(png_ptr, info_ptr, width, height,
@@ -102,8 +101,6 @@ bool TextureToPng(u8* data, int row_stride, const char* filename, int width, int
success = true;
finalise:
-
- if (fp != NULL) fclose(fp);
if (info_ptr != NULL) png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
if (png_ptr != NULL) png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
diff --git a/Source/Core/VideoCommon/Src/ImageWrite.h b/Source/Core/VideoCommon/Src/ImageWrite.h
index 82a942c767..04de765d32 100644
--- a/Source/Core/VideoCommon/Src/ImageWrite.h
+++ b/Source/Core/VideoCommon/Src/ImageWrite.h
@@ -8,7 +8,7 @@
#include "Common.h"
bool SaveData(const char* filename, const char* pdata);
-bool TextureToPng(u8* data, int row_stride, const char* filename, int width, int height, bool saveAlpha = true);
+bool TextureToPng(u8* data, int row_stride, const std::string filename, int width, int height, bool saveAlpha = true);
#endif // _IMAGEWRITE_H
diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
index 05c2e88aae..31ba3d5e61 100644
--- a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
@@ -283,7 +283,7 @@ PC_TexFormat TextureCache::LoadCustomTexture(u64 tex_hash, int texformat, unsign
void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
{
- char szTemp[MAX_PATH];
+ std::string filename;
std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) +
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
@@ -295,19 +295,19 @@ void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
// TODO: TLUT format should actually be stored in filename? :/
if (level == 0)
{
- sprintf(szTemp, "%s/%s_%08x_%i.png", szDir.c_str(),
- SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
- (u32) (entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF);
+ filename = StringFromFormat("%s/%s_%08x_%i.png", szDir.c_str(),
+ SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
+ (u32)(entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF);
}
else
{
- sprintf(szTemp, "%s/%s_%08x_%i_mip%i.png", szDir.c_str(),
+ filename = StringFromFormat("%s/%s_%08x_%i_mip%i.png", szDir.c_str(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
(u32) (entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF, level);
}
- if (false == File::Exists(szTemp))
- entry->Save(szTemp, level);
+ if (!File::Exists(filename))
+ entry->Save(filename, level);
}
static u32 CalculateLevelSize(u32 level_0_size, u32 level)
diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.h b/Source/Core/VideoCommon/Src/TextureCacheBase.h
index 1afcb8cd2d..4db768f5e4 100644
--- a/Source/Core/VideoCommon/Src/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/Src/TextureCacheBase.h
@@ -73,7 +73,7 @@ public:
virtual ~TCacheEntryBase();
virtual void Bind(unsigned int stage) = 0;
- virtual bool Save(const char filename[], unsigned int level) = 0;
+ virtual bool Save(const std::string filename, unsigned int level) = 0;
virtual void Load(unsigned int width, unsigned int height,
unsigned int expanded_width, unsigned int level) = 0;