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authorGlenn Rice <glennricster@gmail.com>2010-12-15 14:47:13 +0000
committerGlenn Rice <glennricster@gmail.com>2010-12-15 14:47:13 +0000
commit77837b803475b997d17e3bc5884a0c4ccfdf968a (patch)
tree55132737842ba90665582bcf29ca58028b05cdc4 /Source/Core/VideoCommon/Src/MainBase.cpp
parent02a38baf7c087ee5e1786ba7ea28f818cdbde0e5 (diff)
Make sure a few more directories exist when needed. Most package builders (including cmake/cpack) do not install the empty directories in the shared data, and so the paths need to be created at runtime.
Also set up cmake/cpack to create prebuilt binary packages and source packages. Also change the vertex shader dump file name in the gfx debugger to something that makes more sense. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6587 8ced0084-cf51-0410-be5f-012b33b47a6e
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