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authorNolan Check <Nolan.Check@gmail.com>2011-02-27 20:07:59 +0000
committerNolan Check <Nolan.Check@gmail.com>2011-02-27 20:07:59 +0000
commite926b28480259b106f9cf88e4aa0289415ff638e (patch)
tree3aae5786524598deb29ce4e9f0a1df2ab6853567 /Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp
parentccc12c695008e6d7c72fc651ac38f7ed70adab6e (diff)
DX11: Improve efb-encode shader some more.
According to AMD's GPU ShaderAnalyzer, most combinations of shaders have about 1.5x-2x higher peak per-clock throughput after this commit. For those concerned about performance, I do intend to make this at least as fast as the other backends. This is one more step toward that goal. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7262 8ced0084-cf51-0410-be5f-012b33b47a6e
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