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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-21 00:15:48 -0600 |
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| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-21 00:15:48 -0600 |
| commit | a10656b1b2a9c464db122460fd57038c313ee5ef (patch) | |
| tree | 76bf1bae29a3442c1a1eb9ce6aac1b361e039a0d /Source/Core/VideoCommon/Src/TextureConversionShader.cpp | |
| parent | 31a9b6c322b89ff64f5a1fe758259e3845879e20 (diff) | |
Implement Program shaders cache. Seems to reduce a small amount of stuttering when F-Zero starts. Did it because I can :|
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
0 files changed, 0 insertions, 0 deletions
