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| author | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2011-01-07 19:23:57 +0000 |
|---|---|---|
| committer | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2011-01-07 19:23:57 +0000 |
| commit | f869281301a9b638f4fdf1ab3f4168f12909be2c (patch) | |
| tree | 2d8d6767dd967d15b13dd8b3cb3100d1f7eb9b0e /Source/Core/VideoCommon/Src/TextureDecoder.cpp | |
| parent | 62b79028efdfcccb2886a02a9aba979df34c4727 (diff) | |
normalize the efb to texture process for color textures to make it work the same in all the plugins and with the same accuracy as real hardware (almost :))
please test for regressions and fixes.
some little changes to make pixel shader more dx9 sm2.0 friendly. the condition is not to use pixel lighting ( sorry no hardware support for the quantity of parameters needed).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6777 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureDecoder.cpp')
0 files changed, 0 insertions, 0 deletions
