diff options
| author | skidau <skidau@gmail.com> | 2011-02-17 09:12:36 +0000 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2011-02-17 09:12:36 +0000 |
| commit | 855bcfa40c9392d939018db2308288c8f2fd34e4 (patch) | |
| tree | fa1d39f5eaacf3d9ba03ce50d0d4bcc074a5a524 /Source/Core/VideoCommon/Src/VideoConfig.cpp | |
| parent | c7ae0eb0d12ae828d02188ca611391c142be9762 (diff) | |
Added an option for input display. This option shows the controls read by the emulator at each frame. GameCube controls in all four ports have been implemented. Wii controls are todo. The option can be found in the graphics settings. This option is usually used for tool-assisted speed-runs (TAS).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7186 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon/Src/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index 3f8713e825..b36c0e2f08 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -67,6 +67,7 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,512); iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings + iniFile.Get("Settings", "ShowInputDisplay", &bShowInputDisplay, false); iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false); iniFile.Get("Settings", "OverlayProjStats", &bOverlayProjStats, false); iniFile.Get("Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions, false); @@ -143,6 +144,7 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.GetIfExists("Video_Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples); iniFile.GetIfExists("Video_Settings", "ShowFPS", &bShowFPS); + iniFile.GetIfExists("Video_Settings", "ShowInputDisplay", &bShowInputDisplay); iniFile.GetIfExists("Video_Settings", "OverlayStats", &bOverlayStats); iniFile.GetIfExists("Video_Settings", "OverlayProjStats", &bOverlayProjStats); iniFile.GetIfExists("Video_Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions); @@ -248,6 +250,7 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); iniFile.Set("Settings", "ShowFPS", bShowFPS); + iniFile.Set("Settings", "ShowInputDisplay", bShowInputDisplay); iniFile.Set("Settings", "OverlayStats", bOverlayStats); iniFile.Set("Settings", "OverlayProjStats", bOverlayProjStats); iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel); @@ -326,6 +329,7 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini) SET_IF_DIFFERS("Video_Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); SET_IF_DIFFERS("Video_Settings", "ShowFPS", bShowFPS); + SET_IF_DIFFERS("Video_Settings", "ShowInputDisplay", bShowInputDisplay); SET_IF_DIFFERS("Video_Settings", "OverlayStats", bOverlayStats); SET_IF_DIFFERS("Video_Settings", "OverlayProjStats", bOverlayProjStats); SET_IF_DIFFERS("Video_Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions); |
