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authorJosJuice <josjuice@gmail.com>2016-10-29 14:42:43 +0200
committerJosJuice <josjuice@gmail.com>2016-10-29 15:24:02 +0200
commit1081497cad9c70c5b66552e20bbc00657a05f0e5 (patch)
tree09a38f3f89bf28b082f58243a1f6ee8a4e1f111d /Source/Core/VideoCommon/TextureCacheBase.cpp
parentb0e2642883794e53364873eca3f54347fd6fb2b6 (diff)
DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not actually completely unique.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 0f8a39b341..05546f940e 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -446,7 +446,7 @@ TextureCacheBase::DoPartialTextureUpdates(TexCache::iterator iter_t, u8* palette
void TextureCacheBase::DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level)
{
- std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) + SConfig::GetInstance().m_strUniqueID;
+ std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) + SConfig::GetInstance().m_strGameID;
// make sure that the directory exists
if (!File::Exists(szDir) || !File::IsDirectory(szDir))