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| author | Scott Mansell <phiren@gmail.com> | 2023-02-03 13:18:37 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2023-02-09 18:36:20 +1300 |
| commit | 60f2b5af7b5b5748f672e968d99338d503b5272e (patch) | |
| tree | 515c5f3bcdbb24e7ab40d5be311db890bc86fbae /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | e0a1631659425948a1e25c159307d81bda961018 (diff) | |
Apply suggestions from code review
Co-authored-by: Mai <mathew1800@gmail.com>
Co-authored-by: BhaaL <bhaalsen@gmail.com>
Co-authored-by: iwubcode <iwubcode@users.noreply.github.com>
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index ce14075552..8b5e56af37 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -780,10 +780,10 @@ void TextureCacheBase::OnFrameEnd() // Flush any outstanding EFB copies to RAM, in case the game is running at an uncapped frame // rate and not waiting for vblank. Otherwise, we'd end up with a huge list of pending // copies. - g_texture_cache->FlushEFBCopies(); + FlushEFBCopies(); } - g_texture_cache->Cleanup(g_presenter->FrameCount()); + Cleanup(g_presenter->FrameCount()); } void TCacheEntry::DoState(PointerWrap& p) |
