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-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index ce14075552..8b5e56af37 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -780,10 +780,10 @@ void TextureCacheBase::OnFrameEnd()
// Flush any outstanding EFB copies to RAM, in case the game is running at an uncapped frame
// rate and not waiting for vblank. Otherwise, we'd end up with a huge list of pending
// copies.
- g_texture_cache->FlushEFBCopies();
+ FlushEFBCopies();
}
- g_texture_cache->Cleanup(g_presenter->FrameCount());
+ Cleanup(g_presenter->FrameCount());
}
void TCacheEntry::DoState(PointerWrap& p)