diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2023-11-16 01:23:59 -0600 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2023-11-26 16:35:03 -0600 |
| commit | fb86c6342e02c7cdc297ecaa7f2eb365c846e741 (patch) | |
| tree | 92500c0fea377fbc8fb1a7f436b7b209927fa2ab /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 1a2d0882d04446550687424e36a81a2c16a6a00d (diff) | |
VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 49 |
1 files changed, 13 insertions, 36 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index 50464cce5f..849c032b71 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -52,6 +52,7 @@ #include "VideoCommon/TextureConversionShader.h" #include "VideoCommon/TextureConverterShaderGen.h" #include "VideoCommon/TextureDecoder.h" +#include "VideoCommon/TextureUtils.h" #include "VideoCommon/VertexManagerBase.h" #include "VideoCommon/VideoCommon.h" #include "VideoCommon/VideoConfig.h" @@ -998,39 +999,6 @@ RcTcacheEntry TextureCacheBase::DoPartialTextureUpdates(RcTcacheEntry& entry_to_ return entry_to_update; } -void TextureCacheBase::DumpTexture(RcTcacheEntry& entry, std::string basename, unsigned int level, - bool is_arbitrary) -{ - std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) + SConfig::GetInstance().GetGameID(); - - // make sure that the directory exists - if (!File::IsDirectory(szDir)) - File::CreateDir(szDir); - - if (is_arbitrary) - { - basename += "_arb"; - } - - if (level > 0) - { - if (!g_ActiveConfig.bDumpMipmapTextures) - return; - basename += fmt::format("_mip{}", level); - } - else - { - if (!g_ActiveConfig.bDumpBaseTextures) - return; - } - - const std::string filename = fmt::format("{}/{}.png", szDir, basename); - if (File::Exists(filename)) - return; - - entry->texture->Save(filename, level, Config::Get(Config::GFX_TEXTURE_PNG_COMPRESSION_LEVEL)); -} - // Helper for checking if a BPMemory TexMode0 register is set to Point // Filtering modes. This is used to decide whether Anisotropic enhancements // are (mostly) safe in the VideoBackends. @@ -1838,12 +1806,21 @@ RcTcacheEntry TextureCacheBase::CreateTextureEntry( entry->has_arbitrary_mips = arbitrary_mip_detector.HasArbitraryMipmaps(dst_buffer); - if (g_ActiveConfig.bDumpTextures && !skip_texture_dump) + if (g_ActiveConfig.bDumpTextures && !skip_texture_dump && texLevels > 0) { const std::string basename = texture_info.CalculateTextureName().GetFullName(); - for (u32 level = 0; level < texLevels; ++level) + if (g_ActiveConfig.bDumpBaseTextures) + { + VideoCommon::TextureUtils::DumpTexture(*entry->texture, basename, 0, + entry->has_arbitrary_mips); + } + if (g_ActiveConfig.bDumpMipmapTextures) { - DumpTexture(entry, basename, level, entry->has_arbitrary_mips); + for (u32 level = 1; level < texLevels; ++level) + { + VideoCommon::TextureUtils::DumpTexture(*entry->texture, basename, level, + entry->has_arbitrary_mips); + } } } } |
